AI Insights · Timothy · April 2022
Top 5 Vikings Games on Android in Belgium - Q1 2022
Discover the performance trends of the top 5 Vikings-themed games on Android in Belgium during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Vikings-themed games on Android in Belgium showcased a variety of trends in downloads, revenue, and active user metrics. Here's a detailed look at how each game performed, based on data from Sensor Tower.
Vikings: War of Clans, developed by Plarium LLC, experienced fluctuations in its weekly revenue, peaking at approximately $8.2K in the final week of December 2021. The revenue then saw a decline, hitting a low of around $1.3K in mid-March before recovering slightly to about $2.3K by the end of Q1. Weekly downloads remained relatively stable, ranging from 87 to 180, with a notable increase in the final week of March. Weekly active users also showed a steady rise towards the end of the quarter, from 177 at the start to 218 by the end.
Lucky Buddies, published by Everybuddy Games, saw a significant increase in weekly revenue, starting from $352 at the end of December and reaching up to $1.8K by the end of January. After a slight dip, revenue stabilized around $1.1K to $1.4K throughout March. Weekly downloads surged in late February, peaking at 340, while active users peaked in the same period at 284, indicating strong engagement.
Frostborn: Action RPG by KEFIR showed a decline in weekly revenue, starting from $726 at the end of December and dropping to $339 by the end of March. Weekly downloads also decreased significantly from 170 to 44 over the quarter. Active user numbers followed a similar trend, decreasing from 359 to 182, reflecting a drop in user retention.
The Banner Saga, developed by Stoic, had minimal revenue activity throughout the quarter, with a peak of $30 in early March. The game saw negligible downloads, with only one download recorded in early March.
Vikings - Age of Warlords, published by Gametrend, had very low revenue figures, with peaks of $64 in mid-February. There were no significant download or active user data available for this game during the quarter.
For further insights and detailed analysis, you can visit Sensor Tower.